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 Post subject: Locate Y,X
Unread postPosted: Sun May 14, 2017 10:55 am 
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Joined: Sat Mar 26, 2016 9:23 am
Posts: 92
I've been looking for a way to do arbitrary character placement like the old LOCATE statement.

And ideas?


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 Post subject: Re: Locate Y,X
Unread postPosted: Sun May 14, 2017 12:14 pm 
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Location: From Blighty
User evolbug has done something:-

stl-simple-textmode-library-t3817-10.html

I guess you could use tiling and make up a LOCATE X, Y command that way???

You probably guessed you can't​ do it with PRINT. In graphics you probably have worked out that even using a proportional font that doesn't work properly either. I think it has something to do with international characters/letters which are in some languages, bigger than others within their own alphabet..? And not connected to BASIC!?

There was a post about this somewhere, but I can't find it to verify what I'm saying rings true...

Mog


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 Post subject: Re: Locate Y,X
Unread postPosted: Sun May 14, 2017 12:21 pm 
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The thread is there but the library is 404...


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 Post subject: Re: Locate Y,X
Unread postPosted: Sun May 14, 2017 12:55 pm 
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/basic/programs/other/_evolbug/libraries/libst/

^^ Looking at the post: Try to navigate to that folder. evolbug made updates, so I'm presuming that some folders may have changed.

Mog


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 Post subject: Re: Locate Y,X
Unread postPosted: Mon May 15, 2017 11:00 am 
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Mog wrote:
/basic/programs/other/_evolbug/libraries/libst/

^^ Looking at the post: Try to navigate to that folder. evolbug made updates, so I'm presuming that some folders may have changed.

Mog



At http://laughton.com

Got it...


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