It is currently Sat Apr 29, 2017 4:24 am

Welcome to rfobasic

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. In addition, registered members also see less advertisements. Registration is fast, simple, and absolutely free, so please, join our community today. **You are not required to provide truthful information to any registration questions. Be whomever you wish to be.!

Post new topic Reply to topic  [ 1 post ] 
Author Message
Unread postPosted: Sat Feb 18, 2017 7:41 am 

Joined: Mon Nov 09, 2015 7:14 pm
Posts: 138
here they have this game (see attachment) translated to Android platform,.. & this is for children but its still very entertaining in order to observe and study what is going on. it is Magic Pen and perhaps you have seen this one, i played this a few years ago and was wonder if anyone has seen and has an understanding of what they are looking at? so then you touch the area "x" and a ball is made, it drops and a collision event with the object ball occurs, all very realistic looking and that imparts an impact which moves the object ball down the slope. so then as the game progresses there may be multiple slopes the ball might come into contact with and all very arbitrary and not anything predifined, the user might put a slope in front of the ball unforseen and the programming is in place to react to it. basically what it is, is a gravity simulation, there is a "y" factor at all times, the object is always trying to fall, just like earth, at all time pulling downward,.. and then there is the "x" factor that is imparted upon the ball,.. so there is that initial "x" factor but it disapates and for the slopes the ball may encounter, there appears to be either a positive or negative "x" factor that is a varying percentage of the "y" factor depending on the which way the slope, upward or downward,.. if anyone has any examples like this, could you post them here or a link please? thanks.

has anyone seen what that looks like? because i have tried to duplicate what i am looking at with our GR.ROTATE and without any luck. has anyone a GR.ROTATE event with a functioning GR_COLLISION event similar to this game?

SCAN9388-1.jpg [ 62.13 KiB | Viewed 153 times ]
Report this post
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

Who is online

Users browsing this forum: No registered users and 3 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: